AMANDA LEVETE : AL_A
She focuses on her facades to create a conversation/ cultural connection between the building location and purpose
ENRIC MIRALLES
Enric was a highly inventive architect, using the local environment and the buildings purpose to inform his designs
Saturday, 31 March 2018
Saturday, 24 March 2018
Model 1
I changed the sketches I used and started from scratch. These are the current sketches:
'Ephemeral' model:
'Drift' model:
Progress 1: I imported the models into one SketchUp file. I tried using the sandbox tool but it was difficult to continue editing my model with it on so I simplified the terrain with basic shapes. I also swapped the levels of the buildings.
Progress 2: Continued editing the exterior of the building and began editing the interior. I also added the two stairs and placed some of my textures.
Progress 3: The final model's exteriors and interiors are completed. I added some of the 'ephemeral's waved roofs of varying sizes as a shelter over the outside exhibition space. The roofs also create a connection between the two buildings.
Animations:
https://www.youtube.com/watch?v=lovSfbwnKcM
https://www.youtube.com/watch?v=gGtaHUsROH8
https://www.youtube.com/watch?v=AIEU2jk9nCc
'Ephemeral' model:
'Drift' model:
Progress 1: I imported the models into one SketchUp file. I tried using the sandbox tool but it was difficult to continue editing my model with it on so I simplified the terrain with basic shapes. I also swapped the levels of the buildings.
Progress 2: Continued editing the exterior of the building and began editing the interior. I also added the two stairs and placed some of my textures.
Progress 3: The final model's exteriors and interiors are completed. I added some of the 'ephemeral's waved roofs of varying sizes as a shelter over the outside exhibition space. The roofs also create a connection between the two buildings.
Animations:
https://www.youtube.com/watch?v=lovSfbwnKcM
https://www.youtube.com/watch?v=gGtaHUsROH8
https://www.youtube.com/watch?v=AIEU2jk9nCc
36 Textures
Textures
Column 1: energetic, alive, infinity, broken
Column 2: efficient, discovered, gradient, burning
Column 3: materialise, cubic, reflect, generate
Column 4: intense, buzzing, renewed, natural
Column 1: habitual, crystalise, malleable, insulate
Column 2: strong, brittle, floating, ghostly
Column 3: scatter, redirect, spectrum, control
Column 4: endless, microscopic, resist, conduct
Column 5: marvel, superior, experiment, powerful
3 Materials
Below level - 'Strong'
This texture worked for the basement as it looks like tile and was ideal for a motorcycle workshop that needed to be easily cleaned. The shapes' bulkiness in the texture relates to the word I used.
Exhibition space - 'Burning'
The texture was inspired by molten lava moving and was used in the outside exhibition space as stone.
Above level - 'Redirect'
I drew this texture with metal in mind to use it on both of my stairs.
Column 1: energetic, alive, infinity, broken
Column 2: efficient, discovered, gradient, burning
Column 3: materialise, cubic, reflect, generate
Column 4: intense, buzzing, renewed, natural
Column 1: habitual, crystalise, malleable, insulate
Column 2: strong, brittle, floating, ghostly
Column 3: scatter, redirect, spectrum, control
Column 4: endless, microscopic, resist, conduct
Column 5: marvel, superior, experiment, powerful
3 Materials
Below level - 'Strong'
This texture worked for the basement as it looks like tile and was ideal for a motorcycle workshop that needed to be easily cleaned. The shapes' bulkiness in the texture relates to the word I used.
Exhibition space - 'Burning'
The texture was inspired by molten lava moving and was used in the outside exhibition space as stone.
Above level - 'Redirect'
I drew this texture with metal in mind to use it on both of my stairs.
stairs
In this design, I wanted to create stairs that had single step treads. I envisioned these stairs to give access to floors that weren't that much higher than the ground level, so I didn't design a balustrade.
The stairs are one piece of metal bent to form the tread, balustrade and wall. When creating them in SketchUp, minor changes were made to give more support and safety such as two balustrades and positioning the ends of the metal pieces to connect to the floor. Below is the SketchUp model:
I redesigned these stairs in SketchUp and bent the shape of the treads further so they could actually work as stairs. Again, I imagined the material to be metal and it was inspired by motorcycles pipes I saw on the Revival Cycles website.
These stairs were floating and included balustrades made of small spheres. Its simplistic design was inspired by CJ Hendry's realistic artworks and one of my models.
Video: https://youtu.be/8xRY78J2nms
Model: First Attempt
In my first attempt using SketchUp, I used my impulse and strength section.
Above level - CJ Hendry
Below Level - Revival Cycles
This was an unsuccessful model as it was very boxy and through some experimentation with its dimensions, it seemed like the design's shape was very confined. I scrapped it and used another one of my sketches however I could've changed my section into a plan. If I did, I believe my sketch would be more flexible to experimental design.
Sections
Subscribe to:
Posts (Atom)
EXP 3 WEEK 5 - Final Submission
This is my final submission for Experiment 3. My building bridges Squarehouse and Nida. I wanted to create circular movement through th...
-
This is my final submission for Experiment 3. My building bridges Squarehouse and Nida. I wanted to create circular movement through th...
-
I changed the sketches I used and started from scratch. These are the current sketches: 'Ephemeral' model: 'Drift' mo...
-
In my first draft, I was inspired by Calatrava's designs and created a shell surrounding my interior walls and floors. However, I did fe...